Nov 02, 2006, 12:29 AM // 00:29
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#1
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Krytan Explorer
Join Date: Aug 2006
Location: Screwston, Tejas
Guild: KOS
Profession: N/Me
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Petition to allow Insignias to stack (in inventory)
I've not escaped the Insignia situation, but I do see it's merits, however I think there is room for improvement. Currently insignias of the same type do not stack, requiring you to carry multiple inscriptions like you used to have to carry multiple sets of armor to have the ideal armors for multiple builds. This certainly doesn't help with a lot of people's storage issues with multiple armor types, and to me it makes very little sense.
Now perhaps they would not be able to make Insignias stack and still have them sell at the rune trader, perhaps they're simply runes as far as the code is aware.
If so making Insignias stack (even if only five are allowed in a stack) may require some alteration of the status quo, but many people are already in favor of the idea of an insignia trader, so if a different type of item was needed many people wouldn't mind going so far as to purchase another NPC for their guild hall...
So if you think that this concept would indeed be useful, please /sign to show your support for allowing insignias of the same type to stack to (at least) 5.
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Nov 02, 2006, 02:19 AM // 02:19
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#2
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Ascalonian Squire
Join Date: Oct 2006
Guild: TLK
Profession: Mo/Me
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I strongly agree for the stacking part. pls take into consideration of it. if not, kindly give us extra storage vault for it, just like the material vault. heheheh just a suggestion.
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Nov 02, 2006, 11:44 AM // 11:44
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#3
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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The Insignia Trader is... aka... rune trader. Why people suggest something that is already in existance... is a very good dquestion.
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Nov 02, 2006, 11:59 AM // 11:59
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#4
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Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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Wrong thread Terra ^^
If ANet allowed Insignias to stack, then they would have to allow Weap upgrades, inscriptions AND Runes...
/not signed until you realise this
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Nov 02, 2006, 03:09 PM // 15:09
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#5
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Frost Gate Guardian
Join Date: Apr 2006
Profession: Mo/
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Do Runes stack? I'll help you out -- No
Do Weapon Mods stack? I'll help you out -- No
Does Dye stack....
Sell you're phat loot to the merchant or gouge the sh*t out of the prices and scam players with it, but you don't need it to stack.
Ectos are the defacto 100K+ currency.
/not signed
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Nov 02, 2006, 04:15 PM // 16:15
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#6
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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/not signed
That's the last thing everyone needs is hoarding their insignias for a markup of the price.
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Nov 02, 2006, 05:42 PM // 17:42
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#7
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Frost Gate Guardian
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/not signed
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Nov 02, 2006, 05:48 PM // 17:48
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#8
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Krytan Explorer
Join Date: Aug 2006
Location: Screwston, Tejas
Guild: KOS
Profession: N/Me
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Quote:
Originally Posted by The Pointless
If ANet allowed Insignias to stack, then they would have to allow Weap upgrades, inscriptions AND Runes...
/not signed until you realise this
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I don't see why you think that weapon upgrades and runes would have to stack if they let insignias stack to 5. Personally I don't see why people are so opposed to the concept of letting insignias stack to 5, and I don't see why armor insignias should take up the same amount of storage space as a suit of armor.
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Nov 02, 2006, 05:57 PM // 17:57
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#9
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Wilds Pathfinder
Join Date: Jul 2006
Location: Stuck in the UK
Guild: Rage International [RAGE]
Profession: W/Me
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Insignias are upgrades, as are Runes and Weapon mods. Think about it.
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Nov 02, 2006, 06:18 PM // 18:18
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#10
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Krytan Explorer
Join Date: Aug 2006
Location: Screwston, Tejas
Guild: KOS
Profession: N/Me
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Quote:
Originally Posted by The Pointless
Insignias are upgrades, as are Runes and Weapon mods. Think about it.
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I did think about where you're coming from, hence paragraphs 2 and 3 in my opening post. They might have to alter the code of the items, especially to allow them to stack to sets of 5. However I don't see where you need five of the same rune, or five of the same +5 armor weapon mod, in order to be able to host multiple builds.
This idea was mainly to give insignias some sort of positive affect on people, instead of just effecting people negatively (initial unavailablility, no space saved whatsoever, unable to use them on existing armors)... Most people are just complaining about the insignia system, I was attempting to offer a bit of constructive criticism.
However I'm obviously wrong to offer up ideas instead of just uselessly complaining about the status quo, as is evidenced by all the /notsigned responses.
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Nov 02, 2006, 06:22 PM // 18:22
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#11
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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/not signed
It's the same armor system but allows you to "make your own" armor/weapons from scratch vs the "set stat" armor. Allowing you to stack would make NF armor out of balance with the rest of the game.
I do understand your point, I would personally make a petition to "seed" the rune trader with a ton available before it switches over to buyer's market (that can run out) or make some available for purchase from say armor / weaponsmith.
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Nov 07, 2006, 09:01 AM // 09:01
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#12
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Academy Page
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/signed
There's no need to make "normal" Runes stackable (like Minor /Major / Superior Attribute) - no Reason to have more than one of a type in Inventory at any time, but I see the need to make Insignia and stacking Runes (sic.) stackable in Inventory.
You need multiple Insignia (of the same type) to upgrade a complete set of armor. I'm currently collecting Insigna for some of my characters and they consume a lot of Inventory space right now. Taking them to the trader as has been suggested is not an option: I'm not gonna sell them to the trader and then (when I want them back) buy them at an even higher price.
Noone has yet given a reason for them not to stack - apart from "they're like runes and runes don't stack either" (and thats no reasoning at all).
And this is not about Insignia being a currency (like Ecto).
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Nov 07, 2006, 09:13 AM // 09:13
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#13
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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/signed
As to weapon upgrades and inscriptions stacking, thats not possible so your argument is dead there: Strength and honor e.g. has several forms (14^50 15^50 etc) and thus cannot stack. And yes runes I'm suggesting should be stackable too. I don't see why anything with a set value wouldn't be stackable o.O
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Nov 07, 2006, 08:41 PM // 20:41
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#14
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Insignias do not stack because each insignia of the same type may not have the same value (the game can't stack a 14^50 with a 15^50, even though they're the same item.)
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Nov 10, 2006, 02:03 PM // 14:03
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#15
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Frost Gate Guardian
Join Date: Mar 2006
Location: Montreal
Guild: TSK
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Shard those are Inscriptions, not insignias, and I totally aggree with stacking...It's retarded how much room you need to keep these things to upgrade future heros (and I'm talking about the more expensive insignias here, not the 10gp rune trader ones). Not a Fifty Five, don't know why you wouldn't be able to stack inscriptions even though they have different values (ie all 14>50s together, -2 while in stance together...wouldn't be that hard).
/signed
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Nov 10, 2006, 02:21 PM // 14:21
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#16
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Hall Hero
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/Signed. Not much else so say here, my storage is crammed with them is all.
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Nov 10, 2006, 02:21 PM // 14:21
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#17
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Academy Page
Join Date: Jul 2006
Guild: Underworld Refugees
Profession: N/Me
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/not signed
Because if they did they would have 2 make runes stack 2 witch it just stupid
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Nov 10, 2006, 02:32 PM // 14:32
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#18
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Frost Gate Guardian
Join Date: Mar 2006
Location: Montreal
Guild: TSK
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Runes are kinda different then insignias though, since runes...well you will rarely change those. I thought the whole idea with these things is that you change your armour when you wanted...thus making you carry 4billion bags of the things. That or spend plat at the trader every time you want to change from +energy to +health, then maybe back or to +armour.
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Nov 10, 2006, 02:58 PM // 14:58
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#19
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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Maybe think before you make your armor and adjust it so that you don't HAVE to change?
/not signed
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Nov 10, 2006, 03:11 PM // 15:11
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#20
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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if we're going on about these lines why not make all currently-stacking items stack till 999? (250 for materials is a bit too few)
I also like the insignia stacking tbh. The insignias should either stack or have a 100% chance of not destroying your armor when salvaged. As they are now i don't see them so swappable, more overwrittable.
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